Author Archives: dru
Amazon S3
I was researching a topic a few days ago and I happened upon Bob Ippolitos blog post on Amazons S3 service. As I was reading it, I thought I noticed something familiar. Bob is a co-founder at mochimedia. I just … Continue reading
F# – Cool .NET language and Ray Tracer
So, the F# language (or F Sharp) is a version of CAML or OCaml on .NET A guy at the Flying Frong Consultance did a quick ray tracer in F# that is quite concise and parallelizable. Neat!
Interesting blog…
This is a blog by a guy who writes Mac emulators. He works for Microsoft. He hates Apple. Yes, he writes and supports emulators for the Mac. He likes Fry’s and Starbucks. Interesting.
Error Handling and Exceptions – continued
In a previous post, I asked about Error Handling and Exceptions. There were some good replies and I’ve done more research. I’ve create a page dedicated to put all that info together in one place. Error Handling: Error Codes, Exceptions, … Continue reading
Quick – F/A 18 Intercepter
I’ve mentioned this game in the past. As I was searching around, I wondered. Whatever happened to the guy who built that great game for EA. When I saw this game, I took all of my savings and bought an … Continue reading
Journalism on the internet – one concrete thought
Over the last couple of years, there has been a discussion about the changing world of journalism. The non-journalists are declaring that the old world is no longer relevant. The old world is calling the new journalism on blogs a … Continue reading
HTML – not so good
Interesting chart, huh. This is just a general statement. I’ve had to do a lot of HTML/CSS/Javascript work over the last 5 months. My takeaway. This stuff is still a mess. Every decent programmer I know follows in agreement. Everybody … Continue reading
The x86 Jmp instruction
I’ve been holding off on blogging about this for a while as well, and just want to get it out there. About 6-7 months ago, I was doing some x86 thunking. As I was doing on the fly code generation, … Continue reading