Category Archives: General

Amazon S3

I was researching a topic a few days ago and I happened upon Bob Ippolitos blog post on Amazons S3 service. As I was reading it, I thought I noticed something familiar. Bob is a co-founder at mochimedia. I just … Continue reading

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F# – Cool .NET language and Ray Tracer

So, the F# language (or F Sharp) is a version of CAML or OCaml on .NET A guy at the Flying Frong Consultance did a quick ray tracer in F# that is quite concise and parallelizable. Neat!

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Interesting blog…

This is a blog by a guy who writes Mac emulators. He works for Microsoft. He hates Apple. Yes, he writes and supports emulators for the Mac. He likes Fry’s and Starbucks. Interesting.

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Error Handling and Exceptions – continued

In a previous post, I asked about Error Handling and Exceptions. There were some good replies and I’ve done more research. I’ve create a page dedicated to put all that info together in one place. Error Handling: Error Codes, Exceptions, … Continue reading

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Quick – F/A 18 Intercepter

I’ve mentioned this game in the past. As I was searching around, I wondered. Whatever happened to the guy who built that great game for EA. When I saw this game, I took all of my savings and bought an … Continue reading

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Journalism on the internet – one concrete thought

Over the last couple of years, there has been a discussion about the changing world of journalism. The non-journalists are declaring that the old world is no longer relevant. The old world is calling the new journalism on blogs a … Continue reading

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HTML – not so good

Interesting chart, huh. This is just a general statement. I’ve had to do a lot of HTML/CSS/Javascript work over the last 5 months. My takeaway. This stuff is still a mess. Every decent programmer I know follows in agreement. Everybody … Continue reading

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The x86 Jmp instruction

I’ve been holding off on blogging about this for a while as well, and just want to get it out there. About 6-7 months ago, I was doing some x86 thunking. As I was doing on the fly code generation, … Continue reading

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