Category Archives: General
NVIDIAs NV4x GPU architecture
I’ve been meaning to post about this for a while. If you didn’t notice, Nvidia released their new GPUs a couple months back. Whats new? Well, they are 16 pipes of 32 bit goodness. How many transistors? 222 MILLION Compare … Continue reading
Yet another prototype based language…
It seems like a lot of Proto languages are coming out here in 2004. This new one http://slate.tunes.org/, called Slate keeps it’s syntax much more aligned with Self. Where did all these language writers come from? When I was on … Continue reading
It’s been a while…
But I’m back. I was on a trip to Florida, and then things just get backed up. Expect more posts.
Nice processor roadmaps…
This site: http://www.c627627.com/ has some nice, concise processor roadmaps. They don’t cover all of the Intel or AMD mobile segments, but it does have this neat timeline ‘AMD-Intel’ that goes from 1978 forward.
Nice article on hackers…
I can relate to this article. Paul is really down to earth. I especially like his comments on cube vs. office. I am definitely one of those people that needs quiet space and find it extremely upsetting when I get … Continue reading
Nice Small PC’s
http://arstechnica.com/guide/system/sff-centerfold.html
Interesting compiler technology… and XBOX 2 specs
http://channel9.msdn.com/ShowPost.aspx?PostID=13369 The Xbox 2 specs speak for themselves. The compiler technology hints at something interesting. It appears as though Microsoft is going to have some really interesting open, intermediate code that will allow the code generation to be really flexible. … Continue reading
Email Lists
There is a huge problem with email lists. People don’t know when they are sending to one. Programs that work with address books don’t know how to recognize them. The end result is that people make mistakes and things get … Continue reading